Game play for most games today such as Need for Speed needs to be as realistic as possible. And you have to wonder how they do it. Well now it can be told. Game designers try to get as close as possible to the real thing and Microsoft game developers have shown how they do it. Thanks to a loaned Tesla, the sound of squealing tires were properly recorded thanks to proper placement of mics near the wheels of the said vehicle. Game audio is essential and as far as car-based games are concerned, this practically moves them closer to the real thing.
As you can see from the large microphones placed which look like overgrown feather dusters or willows, these things actually record the actual sounds coming from the car itself. These Tesla sounds are apparently meant to prepare the audio support for their upcoming game titles, the new Forza and Project Gotham Racing. Now the question is on whether there will be an actual Tesla car in these games. Let’s just wait and see!
(Source) Crunch Gear
Tags: actual gaming, crunch, feather dusters, forza, game audio, game designers, game developers, game play, game titles, microphones, Microsoft, microsoft game, mics, Need for Speed, project gotham racing, tesla car, these games, tires, wheels, willows